Tom Clancy's The Division Is Coming to the Tabletop as a Deeply Strategic TTRPG

The gritty universe from Tom Clancy’s The Division will be adapted into a tabletop role-playing experience. A collaboration was established to create a TTRPG that explores the series' post-pandemic setting. The project has been announced, with a crowdfunding campaign planned to begin in April of 2026.

"This endeavor will bring the franchise’s distinctive tension, tactical intensity, and iconic world-building to the tabletop, providing fans a fresh avenue to experience The Division through immersive storytelling and mission-based gameplay," reads an official release.

Launch products will include a beginner's box, core rulebooks, a GM screen, figurines, and various premium versions.

Exploring The Division's Apocalyptic World

In this setting, a lethal pathogen called Green Poison was released in New York City, sending the nation into chaos. As the pandemic worsens, society crumbles and hostile groups rise, turning the urban landscape into a warzone. To restore order, the authorities {activate|deploy] The Division, a covert network of sleeper agents. This is where the players enter the story.

Development on the RPG has been in progress for about three years, and it is confirmed to be complete. The upcoming crowdfunding effort will function as a pre-launch sales platform to access a wider market, particularly in the United States. Manufacturing will start right after the campaign, with shipping expected for later in 2026.

A Streamlined Gameplay Mechanic: The GRIS System

A preview at the system confirms it uses d10s predominantly through its new GRIS system, encouraging a streamlined and tactical approach. Agents use skills or traits to assemble small dice pools, usually between one and five d10s.

  • Rather than adding results together, participants choose a single “resolution die” from the pool.
  • This dice is then compared against a target difficulty.
  • Rolling a perfect 10 grants special effects, such as extra damage or enhanced aid.

Combat Focus On Tactical Placement and Situational Insight

Battles stress placement and environmental awareness, mirroring the video games. Factors like cover, height advantage, or line of sight have a direct impact dice rolls. This mechanic seems built to reward teamwork and smart positioning instead of raw numbers.

A Thematic Health Mechanic

The way injuries is tracked introduces a compelling narrative layer. Agents have a injury limit; taking heavy hits weakens their capabilities by lowering the number of d10s.

  1. At zero health, an operative collapses, but they’re not unconscious.
  2. They can still crawl and perform restricted acts, simulating the "downed" state seen in many shooter games.
  3. Any agent in this state must consult a injury chart, risking lingering conditions like shock or mobility-impairing wounds.

An Introductory Adventure

A free introductory rulebook will be released in the near future. It contains a ready-to-play introductory scenario titled Ashes of Murray Hill. In this scenario, the group lead the hunt for a missing medical team and work to stop an attack by the violent Rikers gang, who have seized control of that NYC neighborhood. More specifics and the full range of offerings will be detailed closer to the campaign launch.

Juan Kelley
Juan Kelley

Mikael Voss is a seasoned gaming analyst with over a decade of experience in online casino reviews and slot game strategy development.